Direct Answer
Microsoft Corporation was founded on April 4, 1975, by Bill Gates and Paul Allen in Albuquerque, New Mexico, originally to develop programming language software for the Altair 8800 microcomputer. The company's trajectory was shaped by the IBM PC deal in 1980, the dominance of Windows through the 1990s, an antitrust crisis under CEO Steve Ballmer, and a fundamental cloud-first transformation under CEO Satya Nadella beginning in 2014. The $68.7 billion acquisition of Activision Blizzard, completed October 13, 2023, and an early and deep partnership with OpenAI positioned Microsoft as a central player in the AI era.
Key milestones
| Date | Event |
|---|---|
| April 4, 1975 | Founded by Bill Gates and Paul Allen in Albuquerque, New Mexico |
| 1980 | IBM contract: MS-DOS licensed to IBM for the IBM PC; Microsoft retains rights to license to other manufacturers |
| March 13, 1986 | IPO at $21 per share on NASDAQ; raised approximately $61 million; market capitalization at IPO approximately $519 million |
| August 1, 1989 | Microsoft Office first released for Macintosh |
| May 22, 1990 | Windows 3.0 released; commercial breakthrough for the graphical interface |
| August 24, 1995 | Windows 95 released; defines the modern consumer PC era |
| 1998 to 2001 | U.S. Department of Justice antitrust case; 2000 ruling found Microsoft a monopolist; remedy phase and appeals follow |
| January 13, 2000 | Bill Gates steps down as CEO; Steve Ballmer becomes CEO |
| November 19, 2001 | Original Xbox console launched |
| May 22, 2001 | Windows XP released |
| June 22, 2004 | Xbox division launches original Xbox Live online gaming service |
| October 22, 2009 | Windows 7 released |
| February 4, 2014 | Satya Nadella becomes CEO |
| 2014 to 2015 | Cloud-first strategy established; Azure prioritized; Office 365 subscription push begins |
| June 4, 2018 | Acquisition of GitHub for $7.5 billion |
| April 25, 2019 | Microsoft becomes first U.S. public company to reach $1 trillion market capitalization |
| 2019 | OpenAI partnership begins; Microsoft invests $1 billion |
| June 22, 2021 | Market capitalization reaches $2 trillion |
| January 18, 2022 | Acquisition of Activision Blizzard announced for approximately $68.7 billion |
| January 23, 2023 | Microsoft announces $10 billion follow-on investment in OpenAI; Bing integrated with GPT-4 |
| October 13, 2023 | Activision Blizzard acquisition closes; largest acquisition in technology history at the time |
| January 24, 2024 | Market capitalization reaches $3 trillion; briefly surpasses Apple as most valuable public company |
CEO timeline
| CEO | Tenure | Key Era |
|---|---|---|
| Bill Gates | 1975 to January 13, 2000 | Founding, DOS, Windows, Internet Explorer, antitrust |
| Steve Ballmer | January 13, 2000 to February 4, 2014 | Growth through licensing, Xbox, missed mobile, cloud laggard |
| Satya Nadella | February 4, 2014 to present | Cloud-first, Azure, Office 365, GitHub, OpenAI, Activision |
Four eras of Microsoft history
DOS and early Windows (1975 to 1994)
Microsoft began as a programming language company, writing a BASIC interpreter for the Altair 8800. The company's trajectory changed permanently in 1980 when IBM contracted Microsoft to supply an operating system for the IBM PC. Microsoft acquired QDOS from Seattle Computer Products, rebranded it as MS-DOS, and retained non-exclusive licensing rights. As the IBM PC clone market exploded through the 1980s, every machine running DOS generated Microsoft royalties, funding rapid expansion into application software. The company went public on March 13, 1986, at $21 per share. Microsoft Office first shipped for Macintosh in 1989, establishing the productivity suite that would dominate office computing for decades. Windows 3.0 in 1990 and Windows 3.1 in 1992 brought graphical computing to the mass market and set the stage for the era that followed.
Windows dominance and antitrust (1995 to 2001)
Windows 95, released August 24, 1995, defined the modern consumer PC and arrived with an unprecedented consumer marketing campaign. The product established conventions that remain visible in contemporary operating systems. Internet Explorer, bundled with Windows at no charge beginning in 1995, triggered the browser wars with Netscape Navigator. By the late 1990s Internet Explorer had captured the dominant share of browser usage. The U.S. Department of Justice and 20 state attorneys general filed antitrust suits in 1998, alleging that Microsoft used its Windows monopoly to harm competition. A 2000 ruling found Microsoft had violated antitrust law; the remedy phase and appeals continued through 2001. A consent decree settled the case in 2001 without breaking up the company, but the litigation consumed management attention and defined the public perception of Microsoft's competitive practices throughout this era.
Ballmer era (2000 to 2014)
Steve Ballmer became CEO on January 13, 2000, and led Microsoft through a period of significant revenue growth driven by Windows and Office licensing, while the company missed or arrived late to several technology transitions. Windows XP (2001) became one of Microsoft's most widely adopted operating systems. The Xbox console launched November 19, 2001, establishing Microsoft as a credible participant in home gaming; Xbox Live followed in 2004, creating the online gaming subscription model that influenced the entire console industry. Windows Vista (2007) was widely criticized for performance and compatibility issues, and Windows 7 (2009) was received as a corrective. Windows 8 (2012) attempted a touch-first redesign but alienated traditional PC users and was revised with Windows 8.1 in 2013. Microsoft's mobile strategy centered on Windows Phone never achieved meaningful market share against iOS and Android, widely considered the Ballmer era's most consequential missed opportunity. Amazon Web Services launched in 2006 and grew rapidly while Microsoft's Azure cloud platform began in 2010 as a relatively minor priority. Surface hardware launched in 2012. Ballmer announced his departure in August 2013 and left on February 4, 2014.
Nadella cloud transformation (2014 to present)
Satya Nadella became CEO on February 4, 2014, and announced a cloud-first, mobile-first strategy within weeks. Azure was prioritized as the company's growth engine. Office was reoriented toward subscription revenue as Microsoft 365, replacing perpetual license sales. Microsoft reversed previous policies on open source, open-sourcing the .NET framework and acquiring GitHub for $7.5 billion in June 2018. LinkedIn was acquired for $26.2 billion on December 8, 2016, adding a professional network to Microsoft's portfolio. Microsoft Teams launched in 2017 and accelerated sharply during the 2020 remote work transition, challenging Slack and becoming the centerpiece of Microsoft's workplace collaboration offering. Microsoft reached $1 trillion in market capitalization on April 25, 2019, the first U.S. public company to do so. The OpenAI partnership began in 2019 with a $1 billion investment; a $10 billion follow-on investment was announced January 23, 2023, alongside Bing's integration with GPT-4. The Activision Blizzard acquisition closed October 13, 2023, for approximately $68.7 billion after regulatory review in multiple jurisdictions. Microsoft's Copilot AI assistant was integrated across Windows, Office, Teams, and GitHub, applying the OpenAI relationship directly to the company's core products. Market capitalization reached $3 trillion on January 24, 2024, briefly making Microsoft the most valuable publicly traded company in the world.
Frequently Asked Questions
When was Microsoft founded and by whom?
Microsoft Corporation was founded on April 4, 1975, by Bill Gates and Paul Allen in Albuquerque, New Mexico. The name combined "microcomputer" and "software." The founders had previously worked together on a BASIC interpreter for the Altair 8800, which became Microsoft's first product. Gates and Allen relocated the company to Bellevue, Washington in 1979 and to Redmond, Washington in 1986, where Microsoft's headquarters remain.
What was the IBM DOS deal and why did it matter?
In 1980, IBM approached Microsoft to provide an operating system for its upcoming IBM PC. Microsoft acquired QDOS (Quick and Dirty Operating System) from Seattle Computer Products, relicensed it as MS-DOS, and crucially retained the right to license MS-DOS to other manufacturers. When IBM-compatible PCs from other companies exploded in popularity through the 1980s, Microsoft collected royalties on every machine. This non-exclusive licensing approach made MS-DOS the de facto standard for the personal computer industry and generated the revenue and market position that underpinned all subsequent Microsoft growth.
How did Satya Nadella change Microsoft?
Satya Nadella became CEO on February 4, 2014, and shifted Microsoft's strategy from a Windows-centric device and services model toward a cloud-first, mobile-first approach. Under Nadella, Microsoft Azure grew into the second-largest cloud computing platform after Amazon Web Services. Office was transformed from a one-time license purchase into Microsoft 365 cloud subscriptions. Microsoft open-sourced significant components, acquired GitHub and LinkedIn, and formed the deep OpenAI partnership that led to Copilot across Microsoft's product suite. Microsoft's market capitalization grew from approximately $300 billion when Nadella took over to more than $3 trillion by January 2024.
What was the Activision Blizzard acquisition and why did it matter?
Microsoft announced the acquisition of Activision Blizzard on January 18, 2022, for approximately $68.7 billion, the largest acquisition in technology history at that point. The deal closed on October 13, 2023, after regulatory challenges in multiple jurisdictions including modified remedies in the United Kingdom. Activision brings franchises including Call of Duty, World of Warcraft, Diablo and Candy Crush. For Microsoft, the acquisition strengthened Xbox Game Pass content, expanded the mobile gaming business through King (Candy Crush) and added significant game development studios. It made Microsoft one of the largest video game companies in the world by revenue.